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Habit & The Humanities Are Video Games Normalizing Addictive Behaviors? The Temporary Habit Science Info Source Basis

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An addiction is defined as a person's inability to regulate use of a substance or conduct, despite negative consequences. Combined with the sedentary nature of gaming, kids's food plan and weight can be negatively affected, as properly. Parents have a right to worry a couple of child engaging in Esports. https://sergioclwgm.wikinewspaper.com/2141121/how_are_video_video_games_designed_to_be_addictive

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